![]() ![]() ![]() ![]() Go hacking.Ģ Save the text of the script to a file ("doau_sizes.py")Ĥ Go to the location of your patched doa2.xbe, and copy the path from the address bar of the folder.ģ In the text of the script, paste the copied path to the doa2_xbe_path string (doa2_xbe_path="D:\game\doa2ulitmate \doa2.xbe")Ĥ Build a skin with the doaXskins_for_doao_converter, right click on the cat file of the created skin, and choose 'Properties'ĥ Look for the 'Size' line: Size 784 KB (802 816 bytes)Ħ In the text of the script write for the size of the cat file, the Size in bytes: (cat_size= 802816) (write the number without any spaces)ħ Save the script and run it. Main()If you find some good values, when the costumes work and the game doesn't crash, tell me and I'll add these values to the xbe patch. Patch(sum_offsets, (i 1)*(xpr_size bin_size cat_size mot_size), f) Test_only = False# will read and print the values, without patching # Name: doa2u en/jp maximum limits extender of xpr/bin/cat/mot ![]()
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